Basic Operations

In this article

Instructions on how to start using the XYN Spatial Renderer Plugin.
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*The screen images shown here are for illustrative purposes only and are subject to change.

Basic Operations and Screen Overview

renderer_plugin_v1.0.0_actor_config

  1. PLY File:Path to the .ply file to render
  2. Render Resolution:Render resolution in pixels (Width x Height). Recommended to match your inner frustum resolution.
  3. Sort Origin Type:Controls the rendering sort order. Use 'Fixed Sort Origin' to reduce flickering when the camera moves.
    Follow Camera:Sort by the actual camera position each frame.
    Fixed Sort Origin:Sort from a fixed origin to reduce flickering when the camera moves.
  4. Snap to View:Copies the current editor viewport camera position and rotation into the Sort Origin fields.
  5. Absolute Location:World-space location used as the fixed sort origin.
  6. Absolute Rotation:World-space rotation used as the fixed sort origin.
  7. Render Padding Scale:Expands the render area beyond the visible frame to include splats with out-of-view centers. Higher scale factors reduce visual artifacts at the screen edges when the camera moves but increases rendering time.
  8. Enable Lighting Control:When enabled, receives scene light color and intensity. Directional shading is not applied.
  9. Color Profile:The color gamut and gamma curve of the source PLY file.
  10. Should Block on Load:When enabled, .ply loading blocks the game thread until complete.

Related Support information

User Manual(XYN Spatial Renderer Plugin)
Start Guide

This Getting Started Guide explains how to install the XYN Spatial Renderer Plugin, PLY file playback, and license activation procedures.

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User Manual(XYN Spatial Renderer Plugin)
How to use XYN spatial capture solution with Disguise

Learn how to integrate XYN's spatial capture solution with Disguise for efficient virtual production, enhancing workflows and expanding real-location content use.

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