// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

// IWYU pragma: private, include "Blueprint/SRDisplayProjectSettings.h"

#ifdef SRDISPLAYMODULE_SRDisplayProjectSettings_generated_h
#error "SRDisplayProjectSettings.generated.h already included, missing '#pragma once' in SRDisplayProjectSettings.h"
#endif
#define SRDISPLAYMODULE_SRDisplayProjectSettings_generated_h

#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"

PRAGMA_DISABLE_DEPRECATION_WARNINGS

// ********** Begin Class USRDisplayProjectSettings ************************************************
struct Z_Construct_UClass_USRDisplayProjectSettings_Statics;
SRDISPLAYMODULE_API UClass* Z_Construct_UClass_USRDisplayProjectSettings_NoRegister();

#define FID_release_srd_ue_plugin_ReleasePlugin_srd_ue_plugin_5_7_SRDisplayPlugin_HostProject_Plugins_SRDisplayPlugin_Source_SRDisplayModule_Classes_Blueprint_SRDisplayProjectSettings_h_22_INCLASS_NO_PURE_DECLS \
private: \
	static void StaticRegisterNativesUSRDisplayProjectSettings(); \
	friend struct ::Z_Construct_UClass_USRDisplayProjectSettings_Statics; \
	static UClass* GetPrivateStaticClass(); \
	friend SRDISPLAYMODULE_API UClass* ::Z_Construct_UClass_USRDisplayProjectSettings_NoRegister(); \
public: \
	DECLARE_CLASS2(USRDisplayProjectSettings, UDeveloperSettings, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/SRDisplayModule"), Z_Construct_UClass_USRDisplayProjectSettings_NoRegister) \
	DECLARE_SERIALIZER(USRDisplayProjectSettings) \
	static constexpr const TCHAR* StaticConfigName() {return TEXT("Game");} \



#define FID_release_srd_ue_plugin_ReleasePlugin_srd_ue_plugin_5_7_SRDisplayPlugin_HostProject_Plugins_SRDisplayPlugin_Source_SRDisplayModule_Classes_Blueprint_SRDisplayProjectSettings_h_22_ENHANCED_CONSTRUCTORS \
	/** Standard constructor, called after all reflected properties have been initialized */ \
	NO_API USRDisplayProjectSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
	/** Deleted move- and copy-constructors, should never be used */ \
	USRDisplayProjectSettings(USRDisplayProjectSettings&&) = delete; \
	USRDisplayProjectSettings(const USRDisplayProjectSettings&) = delete; \
	DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, USRDisplayProjectSettings); \
	DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USRDisplayProjectSettings); \
	DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USRDisplayProjectSettings) \
	NO_API virtual ~USRDisplayProjectSettings();


#define FID_release_srd_ue_plugin_ReleasePlugin_srd_ue_plugin_5_7_SRDisplayPlugin_HostProject_Plugins_SRDisplayPlugin_Source_SRDisplayModule_Classes_Blueprint_SRDisplayProjectSettings_h_19_PROLOG
#define FID_release_srd_ue_plugin_ReleasePlugin_srd_ue_plugin_5_7_SRDisplayPlugin_HostProject_Plugins_SRDisplayPlugin_Source_SRDisplayModule_Classes_Blueprint_SRDisplayProjectSettings_h_22_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
	FID_release_srd_ue_plugin_ReleasePlugin_srd_ue_plugin_5_7_SRDisplayPlugin_HostProject_Plugins_SRDisplayPlugin_Source_SRDisplayModule_Classes_Blueprint_SRDisplayProjectSettings_h_22_INCLASS_NO_PURE_DECLS \
	FID_release_srd_ue_plugin_ReleasePlugin_srd_ue_plugin_5_7_SRDisplayPlugin_HostProject_Plugins_SRDisplayPlugin_Source_SRDisplayModule_Classes_Blueprint_SRDisplayProjectSettings_h_22_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS


class USRDisplayProjectSettings;

// ********** End Class USRDisplayProjectSettings **************************************************

#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_release_srd_ue_plugin_ReleasePlugin_srd_ue_plugin_5_7_SRDisplayPlugin_HostProject_Plugins_SRDisplayPlugin_Source_SRDisplayModule_Classes_Blueprint_SRDisplayProjectSettings_h

// ********** Begin Enum ELinkedMode ***************************************************************
#define FOREACH_ENUM_ELINKEDMODE(op) \
	op(ELinkedMode::SINGLE_MODE) \
	op(ELinkedMode::VERTICAL_MODE) \
	op(ELinkedMode::HORIZONTAL_MODE) 

enum class ELinkedMode;
template<> struct TIsUEnumClass<ELinkedMode> { enum { Value = true }; };
template<> SRDISPLAYMODULE_NON_ATTRIBUTED_API UEnum* StaticEnum<ELinkedMode>();
// ********** End Enum ELinkedMode *****************************************************************

PRAGMA_ENABLE_DEPRECATION_WARNINGS
