// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

// IWYU pragma: private, include "Blueprint/SRDisplayFunctionLibrary.h"

#ifdef SRDISPLAYMODULE_SRDisplayFunctionLibrary_generated_h
#error "SRDisplayFunctionLibrary.generated.h already included, missing '#pragma once' in SRDisplayFunctionLibrary.h"
#endif
#define SRDISPLAYMODULE_SRDisplayFunctionLibrary_generated_h

#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"

PRAGMA_DISABLE_DEPRECATION_WARNINGS
class APlayerController;
enum class EDeviceName : uint8;
struct FSRDisplayVersionInfo;

// ********** Begin ScriptStruct FSRDisplayVersionInfo *********************************************
struct Z_Construct_UScriptStruct_FSRDisplayVersionInfo_Statics;
#define FID_release_srd_ue_plugin_ReleasePlugin_srd_ue_plugin_5_7_SRDisplayPlugin_HostProject_Plugins_SRDisplayPlugin_Source_SRDisplayModule_Public_Blueprint_SRDisplayFunctionLibrary_h_25_GENERATED_BODY \
	friend struct ::Z_Construct_UScriptStruct_FSRDisplayVersionInfo_Statics; \
	SRDISPLAYMODULE_API static class UScriptStruct* StaticStruct();


struct FSRDisplayVersionInfo;
// ********** End ScriptStruct FSRDisplayVersionInfo ***********************************************

// ********** Begin Class USRDisplayFunctionLibrary ************************************************
#define FID_release_srd_ue_plugin_ReleasePlugin_srd_ue_plugin_5_7_SRDisplayPlugin_HostProject_Plugins_SRDisplayPlugin_Source_SRDisplayModule_Public_Blueprint_SRDisplayFunctionLibrary_h_44_RPC_WRAPPERS_NO_PURE_DECLS \
	DECLARE_FUNCTION(execGetRuntimeVersionInfo); \
	DECLARE_FUNCTION(execGetDisplayVersion); \
	DECLARE_FUNCTION(execGetRuntimeVersion); \
	DECLARE_FUNCTION(execIsSRDisplayDetectedFace); \
	DECLARE_FUNCTION(execSetHeadTrackingPaused); \
	DECLARE_FUNCTION(execGetPanelSize); \
	DECLARE_FUNCTION(execGetEyeLocationAndRotation); \
	DECLARE_FUNCTION(execConvertMouseLocationToWorldSpace); \
	DECLARE_FUNCTION(execDeprojectScreenToWorld); \
	DECLARE_FUNCTION(execGetSRDTopLeftCornerWorldPosition); \
	DECLARE_FUNCTION(execGetMousePosition); \
	DECLARE_FUNCTION(execGetConnectedSRDisplayName); \
	DECLARE_FUNCTION(execIsSRDisplayConnected);


struct Z_Construct_UClass_USRDisplayFunctionLibrary_Statics;
SRDISPLAYMODULE_API UClass* Z_Construct_UClass_USRDisplayFunctionLibrary_NoRegister();

#define FID_release_srd_ue_plugin_ReleasePlugin_srd_ue_plugin_5_7_SRDisplayPlugin_HostProject_Plugins_SRDisplayPlugin_Source_SRDisplayModule_Public_Blueprint_SRDisplayFunctionLibrary_h_44_INCLASS_NO_PURE_DECLS \
private: \
	static void StaticRegisterNativesUSRDisplayFunctionLibrary(); \
	friend struct ::Z_Construct_UClass_USRDisplayFunctionLibrary_Statics; \
	static UClass* GetPrivateStaticClass(); \
	friend SRDISPLAYMODULE_API UClass* ::Z_Construct_UClass_USRDisplayFunctionLibrary_NoRegister(); \
public: \
	DECLARE_CLASS2(USRDisplayFunctionLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/SRDisplayModule"), Z_Construct_UClass_USRDisplayFunctionLibrary_NoRegister) \
	DECLARE_SERIALIZER(USRDisplayFunctionLibrary)


#define FID_release_srd_ue_plugin_ReleasePlugin_srd_ue_plugin_5_7_SRDisplayPlugin_HostProject_Plugins_SRDisplayPlugin_Source_SRDisplayModule_Public_Blueprint_SRDisplayFunctionLibrary_h_44_ENHANCED_CONSTRUCTORS \
	/** Deleted move- and copy-constructors, should never be used */ \
	USRDisplayFunctionLibrary(USRDisplayFunctionLibrary&&) = delete; \
	USRDisplayFunctionLibrary(const USRDisplayFunctionLibrary&) = delete; \
	DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, USRDisplayFunctionLibrary); \
	DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USRDisplayFunctionLibrary); \
	DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USRDisplayFunctionLibrary) \
	NO_API virtual ~USRDisplayFunctionLibrary();


#define FID_release_srd_ue_plugin_ReleasePlugin_srd_ue_plugin_5_7_SRDisplayPlugin_HostProject_Plugins_SRDisplayPlugin_Source_SRDisplayModule_Public_Blueprint_SRDisplayFunctionLibrary_h_41_PROLOG
#define FID_release_srd_ue_plugin_ReleasePlugin_srd_ue_plugin_5_7_SRDisplayPlugin_HostProject_Plugins_SRDisplayPlugin_Source_SRDisplayModule_Public_Blueprint_SRDisplayFunctionLibrary_h_44_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
	FID_release_srd_ue_plugin_ReleasePlugin_srd_ue_plugin_5_7_SRDisplayPlugin_HostProject_Plugins_SRDisplayPlugin_Source_SRDisplayModule_Public_Blueprint_SRDisplayFunctionLibrary_h_44_RPC_WRAPPERS_NO_PURE_DECLS \
	FID_release_srd_ue_plugin_ReleasePlugin_srd_ue_plugin_5_7_SRDisplayPlugin_HostProject_Plugins_SRDisplayPlugin_Source_SRDisplayModule_Public_Blueprint_SRDisplayFunctionLibrary_h_44_INCLASS_NO_PURE_DECLS \
	FID_release_srd_ue_plugin_ReleasePlugin_srd_ue_plugin_5_7_SRDisplayPlugin_HostProject_Plugins_SRDisplayPlugin_Source_SRDisplayModule_Public_Blueprint_SRDisplayFunctionLibrary_h_44_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS


class USRDisplayFunctionLibrary;

// ********** End Class USRDisplayFunctionLibrary **************************************************

#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_release_srd_ue_plugin_ReleasePlugin_srd_ue_plugin_5_7_SRDisplayPlugin_HostProject_Plugins_SRDisplayPlugin_Source_SRDisplayModule_Public_Blueprint_SRDisplayFunctionLibrary_h

// ********** Begin Enum EDeviceName ***************************************************************
#define FOREACH_ENUM_EDEVICENAME(op) \
	op(EDeviceName::NONE) \
	op(EDeviceName::SR1_SIZE) \
	op(EDeviceName::SR2_SIZE) 

enum class EDeviceName : uint8;
template<> struct TIsUEnumClass<EDeviceName> { enum { Value = true }; };
template<> SRDISPLAYMODULE_NON_ATTRIBUTED_API UEnum* StaticEnum<EDeviceName>();
// ********** End Enum EDeviceName *****************************************************************

PRAGMA_ENABLE_DEPRECATION_WARNINGS
