// Copyright Epic Games, Inc. All Rights Reserved.

#include "XRDisplayModuleBPLibrary.h"
#include "XRDisplayModule.h"

UXRDisplayModuleBPLibrary::UXRDisplayModuleBPLibrary(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{

}

float UXRDisplayModuleBPLibrary::XRDisplayModuleSampleFunction(float Param)
{
	return -1;
}

